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Want a Sneak Peek at What We’ve Been Working On?

We’ve been working so hard on this for so long, it’s hard to believe we’re almost ready. In the next few weeks, we’ll publish the final program for the User Interface Fifteen Conference. We’ve been...

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Be the Envy of the Office

Right now Jennifer Cooper is doing the happy dance. Why? She just found out she won the first User Interface 15 Apple iPad give-away. And you too can win your very own iPad. Here’s how. With 3 more...

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What Would Your Reaction Be?

“Holy Cow! Are you serious? I can’t believe I won it! My work colleague is extremely jealous!” Those are the exact words from Donna Krainert when we told her she is the newest member of the UI15 Apple...

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Help Me Solve A Mystery

I’ve got a real mystery on my hands. I’m hoping you can help me figure it out. Here’s the background: Since 1996, we’ve held an annual event we call the User Interface Conference. Hundreds of folks...

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UIEtips: Components Versus Patterns

The Vulcans had something good with that mind-meld thing. Just put your fingertips on someone else’s forehead and your two minds become one. I wonder if Vulcan designers used that technique to ensure...

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The UI15 Lineup – Gettin’ Better Every Year

The User Interface Conference is a 15-year tradition of building up the designer’s skill set. Each year our team of expert instructors gets better and better. These are people so rich in experience, we...

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UIEtips: How to Create a UX Design Library

I got it wrong. It was the other day when I was talking with EightShapes’ Nathan Curtis while recording an upcoming podcast. As we were talking, I had suggested that a UX Design Library was a snapshot...

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SpoolCast: Reusable Components & Libraries with Nathan Curtis

Duration: 35m | 18 MB Recorded: September, 2010 Brian Christiansen, UIE Podcast Producer Sean Carmichael, audio editor [ Subscribe to our podcast via ←This link will launch the iTunes application.] [...

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UIEtips: Why We Sketch

One of my fondest childhood memories is traveling to New York City to see an exhibit filled with Leonardo daVinci’s notebooks. I remember staring, with awe, at the pages of sketches he’d created—solved...

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UIEtips: What Goes into a Well-Done Critique?

Probably more used than any other tool in the toolbox, the critique is the lost orphan of the user experience world. There are books written about usability testing, endless debates on the validity of...

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UI15: Previews of the full-day workshops—How will you ever decide?

This seems to be a common sentiment about this year’s User Interface Conference. I’m sitting here staring at the updated program for #UI15 and I am thinking that I need to clone myself. Too many cool...

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SpoolCast: Kristina Halvorson’s “Message and Medium: Better Content by...

Duration: 11m | 6 MB Recorded: November, 2010 Sean Carmichael, audio editor [ Subscribe to our podcast via ←This link will launch the iTunes application.] [ Subscribe with other podcast applications.]...

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SpoolCast: Luke Wroblewski’s “Why You Should Design for Mobile First” UI15...

Duration: 11m | 6 MB Recorded: November, 2010 Sean Carmichael, audio editor [ Subscribe to our podcast via ←This link will launch the iTunes application.] [ Subscribe with other podcast applications.]...

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SpoolCast: Kim Goodwin’s “Getting Design Into the Corporate DNA” UI15 Session...

Duration: 11m | 6 MB Recorded: November, 2010 [ Subscribe to our podcast via ←This link will launch the iTunes application.] [ Subscribe with other podcast applications.] Design has made a lot of...

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Hagan Rivers – Simplifying Complex Applications

[ Transcript Available ] It’s easy for applications to get overcomplicated and bogged down with data – especially in an enterprise setting. It’s hard to keep track of so many different things. When...

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Free Access to UI15 Recordings and Materials

Get all of the recordings and slide decks from last year’s User Interface 15 Conference for free. We’re celebrating this year’s User Interface 16 Conference’s fantastic program by giving everyone...

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UIETips: Goods, Bads, and Dailies – Lessons for Conducting Great Critiques

  Critique is a critical role in the design process but often it’s not done in a productive manner. In this article, I explores critique techniques and discusses four important roles of the process....

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